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  • Charles Mercado posted an update 3 years ago

    "Papa I will not go to school today, my buddy Shuja had cautioned me yesterday when I would not give him one hundred rupees I’d face adverse consequences". This is the sentence which rendered me speechless because my son, Muhammad Ibrahim, is at nursery class, four years old and needless to say his friend has to be nearly of the same age. I, then amazingly asked what the reason was and why did his friend demanded money. My son responded that once his friend provided him to take some sips of the juice through lunch break and demanded that he must be supplied a juice package once in a week and when my son refused to do so he was asked to present his buddy one hundred rupees. Initially I smiled and called it an act of pink email rather than black and said to my son he should dismiss it; he advised me that his friend had also warned him that if he’d report it to anyone or would not offer money then he’d kill my son.Then I understood that it was a critical issue which could not be ignored and has to be addressed correctly.

    Shuja, four year old Nursery class student, friend of my son, shouldn’t have been a criminal, of course. Researchers find that dramas, movies and video games play a vital role is forming the brain and behavioral attitude of children. It has been found that children who repeatedly play with video games are learning thought patterns that they conceive type the matches and whether the video game includes violence (as most of the video games comprise ) they begin considering the traces of violence. These poisonous thoughts will stick with them and influence behaviours as they grow old. The worst part of this story is that in these games aggressive and violent people are presented as heroes who can solve every issue and achieve all the targets during violence.

    It’s commonly believed that such matters Influence children and not older men and women. Nevertheless, the recent study findings deny this belief. The investigators are of view that the impact of violent video games specifically and presentation of violence in any kind generally speaking, is the same no matter age, sex or even culture. Current research tells us If you practice over and over, you’ve got that knowledge in mind. The fact that you haven’t played the piano in years doesn’t mean that you can’t still sit down and play something. It is the same with violent games – you are vigilant for enemies, practice thinking that it’s okay to react aggressively to provocation, and practice becoming desensitized to the results of violence. Study proves that over the period of time children think more aggressively particularly when facing situations where they feel uncomfortable. And when they’re made upset or upset either in the home or in school or at any other scenarios, children respond much like they do when playing a violent video game. The custom of competitive ways of thinking in abundance appears to induce the long-term effect of violent games on aggression.

    A savage video game versions Physical aggression. In most of such video games players are rewarded to be attentive to hostile intentions and for using aggressive behavior to solve conflicts. Practicing such aggressive thinking in these types of games improves the ability of the players to think aggressively. Subsequently, this habitual aggressive thinking increases their aggressiveness in real life. This means these games create aggressiveness in the children who were non-violent and potentially increases inclination towards violence in the children who have violent thinking.

    Similarly in virtually all The action movies of those days and in TV dramas personalities are violent idols that are introduced in such an adorable manner that the youthful viewers make them their ideals. Their personalities solve their problem by use of violence. The amount one negative impact is they tend to inappropriately resolve anxiety by externalizing it. They could strike something, they could kick a wall, and they can be mean to your dog or a pet. Furthermore, there is an elevated frequency of violent responses from kids who perform these kinds of video games.

    These violent video games don’t teach kids Moral consequences. If the kid shoots somebody in such games, he, certainly, goes to jails nor he is penalized at all he receives extra points rather. It has also been observed that playing violent games equates to kids being caring and helpful towards their friends, sisters and brothers. Children spend a great deal of time with violent video games at exactly the ages that they ought to be learning healthy ways to connect with other people and to solve conflicts peacefully. Some recently released video games that include violence include: Saints Row: The Third, Dead Space 3, Hitman: Absolution, Gears of War 3, Dead Island Riptide, Shadows of the Damned, Darkness II, NeverDead and though elderly but quite popular Counter Strike.

    Video games is taking our children and even childhood into the unknown lands of debate and misery. If we sit and see and wait what damage he attracts to them? Or we ought to make some attempts so that we can save our generations from complete destruction. All we are we must try to do something in our level best. Mainly the obligation lies upon the shoulders of parents. Parents may minimize any possible harm. Parents should restrict the total amount of time in addition to the kinds of games their kids play; children are not as likely to show aggressive behaviors.
    quiz games The active civic involvement in children’s media usage – like discussing the inappropriateness of violent solutions to real life conflicts, decreasing time spent on violent media, and creating other nonviolent solutions to problems – all can reduce the effect of media violence on children and youth.

    Parents can also help Their children in selecting games for them which when they’ll play Will not only provide them amusement but also boost their mental Faculties and create them really much imaginative. They are also useful to create Them good future citizens as violence is not the attention of the games Rather the children can have fun studying, dance, solving puzzles, and Playing sports, and more. Some such Sorts of matches have been listed here which Can help the parents to eliminate this difficulty: LeapFrog Explorer Fairytale Adventure; The Magic School Bus; Art Academy: Lessons for